CivMC Governance & Systems Work
Ongoing work in emergent governance, political design, and community infrastructure inside a long-running sandbox world.
Active 2025 Discord · GitHub · Markdown · Google Sheets · Data Visualization
What it is
CivMC is a long-running, player-driven sandbox where politics, diplomacy, economics, and infrastructure emerge from the community.
My role inside CivMC is an ongoing mix of governance work, political coordination, documentation, and systems design.
This project is less about “a build” and more about building durable institutions: policies people can understand, systems that can survive turnover, and tools that help communities coordinate under pressure.
What I do
- Draft and refine governance documents (constitutions, amendments, policy language, role definitions)
- Design administrative systems for accountability and continuity (processes, permissions, decision flows)
- Build information architecture for Discord communities (channels, categories, role structures, public vs internal comms)
- Produce structured writeups and updates that make complex situations understandable to newcomers
- Experiment with metrics and visualization for “state development” and community health
What I’m learning
- How informal power becomes formal authority (and how it can be constrained responsibly)
- How to design rules that are clear enough to follow, but flexible enough to survive reality
- What actually reduces conflict: incentives, transparency, and predictable process
- How to communicate controversial decisions in ways that preserve legitimacy
Outcomes (so far)
- More readable, more durable governance language
- Repeatable templates for community organization and documentation
- Early iterations of structured analysis and data-driven community reporting
Notes
This is an ongoing practice in applied political design: real people, real incentives, and real consequences, inside a simulated world.